By Patrick Shaw | 02-27-2013 | 6:45PM

One of the most hotly-anticipated new video game franchises arriving this year is Ubisoft’s stealth-infused, open-world action title, Watch Dogs. And now the game's developer has announced that it runs on the Disrupt engine, which it built in-house.

Slated to release on a variety of platforms including PlayStation 4, PC and Wii U -- as well as current-generation consoles like PlayStation 3 and Xbox 360 -- Watch Dogs stars a hacker named Aiden Pearce who can manipulate virtually any form of technology he encounters from traffic lights to smartphones.

The game certainly presents some interesting ways for players to interact with the world around them. It also boasts stunning visuals that genuinely look like they are running on next-gen tech. And earlier this week, Ubisoft Montreal’s technical director of graphics Sebastien Viard wrote on Twitter that “Watch Dogs uses a brand new engine called Disrupt, developed specifically for the game at Ubisoft Montreal,” squashing rumors that the game uses AnvilNext, the tech behind the Assassin’t Creed franchise.

While Watch Dogs is scheduled to launch alongside the PlayStation 4 in Q4 2013, Ubisoft CEO Yves Guillemot told Inside Gamer on Tuesday that the game is actually being initially developed for PC and will then be ported to other platforms including the PS4.


Other Stories You Should Read on NVision:

Witcher Dev Shows Off REDengine3

Unreal Engine 3 'Epic Citadel' Now on Android

Sony Anticipates Shorter Console Cycles

Links not working? Update to the latest version of NVision!