By McKinley Noble | 01-03-2013 | 11:30AM

Just about every major video game release seems to need a multiplayer component for added value, with the upcoming Tomb Raider reboot being no exception to the rule.

According to news from Official Xbox Magazine (via Eurogamer), the game's extra modes will pit players against each other online in three different scenarios: Team Deathmatch, Rescue and Cry for Help.

While Team Deathmatch was already a given, the extra two modes have been fleshed out in a Tomb Raider forum board posting with details from OXM's February 2013 issue.

It's a rather exhaustively detailed post, so here's all the important stuff:

  • Lara Croft herself was not seen in the multiplayer demo.
  • Team Deathmatch pits Lara's surviving allies against "a group of hostile natives" called "scavengers".
  • "Lever-baser traps," scalable surfaces and destructible environments can factor into every mode.
  • In "Rescue", survivors must collect med-packs and deliver them to bases while avoid scavengers.
  • "Cry for Help" is less focused on combat and more about discovery.
  • Weapons include a primary firearm/bow, sidearm, grenade-style projectile, and Lara's new climbing axe.

With all these new changes, a second studio had to be brought into the mix in order to let Crystal Dynamics focus on the main story and single-player elements.That help will come from Canadian group Eidos Montreal, another subsidiary of Square Enix.