By McKinley Noble | 03-01-2013 | 9:00PM

Back at E3 last year, one of the show's most talked-about games was LucasArts' Star Wars 1313—a gritty adventure set in the cutthroat crime-ridden underbelly of the planet Coruscant.

Sporting a demo reel with insanely impressive graphics and Uncharted-like controls, it was handed many awards from several gaming publications, marking it as one of the best-looking potential projects that year.

Unfortunately, the recent changes surrounding Disney's buyout of Lucasfilm and LucasArts seems to have put the game's development on hold, says Kotaku:

"Three unrelated sources familiar with game development at LucasArts have all told us that development on the game has been frozen or put on hold since the Disney company's November acquisition of Star Wars creator George Lucas' media empire. That freeze has caused a game that was slated for a late 2013 release on next-gen platforms to potentially miss this year's E3 and to slide into next year."

As detailed in their post, Kotaku says that while Star Wars 1313 isn't outright canceled, a reshuffling of LucasArts' various video game departments means that none of the studios are working on anything that isn't related to the upcoming Star Wars film trilogy.

Moreover, this isn't the first time that the game has been pushed back.

In 2010, budget issues over production for The Clone Wars cartoon show froze development temporarily. Back then, Star Wars 1313 was billed as an "open-world role-playing game similar to Knights of the Old Republic," as well as an extension of the Clone Wars show.

Instead, the game got re-written and re-focused into the product that was previewed at E3, with George Lucas himself throwing his official backing behind the title.

Although such a promising-looking game being pushed back isn't great news, there's possibly a silver lining in the fact that the developers may supposedly get more time to work on the title in preparation for next-gen releases on the PlayStation 4 and Xbox 720.


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